Use the Events section
to code your games using
the simple interface and
“smart” events
list that gives you only
the events that can follow
the previous one. The
simple process calls for
an event, the players
involved and a pitch location
for all or as many events
as you would like to code.
After the user has coded
the game in Events, MatchInsight
takes the coding and creates
a MatchViewer game output
for the user to perform
their analysis of the
coded game.